AI Insights · Timothy · July 2022
Top Down Games on Android in Ukraine: Q2 2022 Performance
An overview of the performance of the top 5 top-down games on the Android platform in Ukraine during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 top-down games on the Android platform in Ukraine showed varied performance metrics, reflecting different trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the popularity and financial success of these games.
Mobile Legends: Bang Bang from Moonton experienced fluctuations in weekly revenue, peaking at approximately $52K in mid-May and ending the quarter with $50K in the final week of June. Downloads started at 5.3K in late March and saw a minor decline, averaging around 5K per week by the end of June. Active users showed a positive trend, starting at 63.4K and finishing strong at 84.5K.
Brawl Stars by Supercell had its highest revenue in early May at around $63K, with a noticeable decline to about $27K by the end of June. Weekly downloads saw a peak of 41.5K in late April but gradually decreased to 23.8K by June's end. Active users remained relatively stable, starting at 2.07M and ending at 1.92M.
Diablo Immortal from Blizzard Entertainment, Inc., launched at the end of May, saw its highest downloads in the first week with 189.4K, which sharply dropped to 3.3K by the end of June. Revenue peaked at around $41.7K in early June, ending the quarter at $21.3K. Active users also saw a sharp decline from 135.6K in early June to 30.7K by the end of the month.
MythWars & Puzzles: RPG Match3 by Karmagame HK Limited had steady weekly revenue, peaking at $11K in late May. Weekly downloads varied, starting at 1.4K in late March and peaking at 3.1K in late May, then stabilizing around 2.1K by the end of June. Active users showed a gradual decline from 41.5K in late March to around 38.8K by the end of June.
The Lord of the Rings: War by Exptional Global saw a peak in weekly revenue of approximately $9.7K in late May, ending the quarter at $8.2K. Downloads were low, starting at 3.1K in late March and declining to 142 by the end of June. Active users also showed a downward trend, from 23.1K in late March to 16.1K by the end of the quarter.
For more detailed insights, visit Sensor Tower.